I get a lot of questions about when the Replica Island source will be released. Believe me, I'd like to see it finished more than anybody else in the world. If I had a date I could guarantee I'd give it, but I don't. It's close, though; I'm in final bug and optimization phase now. The laws of physics are simply not in my favor.
But in the mean time, there's a bunch of other code and resources that you can check out if you are looking for a way to get started on Android game development. Here's a few that I found:
- The Rokon game engine (blog and source).
- The Cloak open source game framework.
- An Android Quake port.
- Source to Alien Blood Bath, a side-scrolling action game.
- AGE engine source.
- SpriteMethodTest source, a sample which shows how to render sprites using Canvas and various OpenGL ES methods and profiles them.
With the exception of SpriteMethodTest (which I wrote), I don't have any connection to any of these projects, so your milage with them may vary. However, they all look promising and I think that there's plenty of information contained within them that is useful to the budding Android game developer.
If you have other links or resources that you've found useful, please post them here!